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Computer and Video Games magazine was a monthly publication aimed mainly at males spanning a broad age range from teenagers to thirty somethings. The content focused purely on computer and video games, reviewing games, publicising new releases, covering famous video games conventions around the world and also concept pieces dealing with the culture of video gaming and quite often looking back retrospectively at various games and genres of games. The challenge with designing this publication was dealing the the amount of information that needed to go on each page, and finding ways of presenting it so it was ordered and coherent. A lot of the imagery used on the pages was supplied game art, but there was also a need to commission illustrators to create pieces of art to accompany certain articles.
Computer and Video Games magazine was a monthly publication aimed mainly at males spanning a broad age range from teenagers to thirty somethings. The content focused purely on computer and video games, reviewing games, publicising new releases, covering famous video games conventions around the world and also concept pieces dealing with the culture of video gaming and quite often looking back retrospectively at various games and genres of games. The challenge with designing this publication was dealing the the amount of information that needed to go on each page, and finding ways of presenting it so it was ordered and coherent. A lot of the imagery used on the pages was supplied game art, but there was also a need to commission illustrators to create pieces of art to accompany certain articles.